Xbox Live House Party Coverage

Posted By: Mr West

Be the first to Comment on this Post!

L4D2

Valve blog reveals that an update is currently being developed for make changes to the online multiplayer for both Xbox 360 and PC.

A quick look over at the the L4D website reveals that they are looking to correct a couple of issues that have been bugging people with a update set to arrive soon.

The blog says that they will be introducing bots to fight on the infected side when they are outnumbered as well as removing auto-spawning from versus finales. Many players of the game will be extremely pleased about the removal of auto-spawning as it is something that the community has been very vocal about indeed!

As soon as we have a date for it, we will let you know!

January 23rd, 2010
Posted by Mr West | PC, Xbox 360
Tagged under | , , , ,
Comment on This Post | Comments (0)
Discuss this Post | On the XG:Forum
Mr WestMr WestMr West

Posted By: Daniel Pepper

Be the first to Comment on this Post!

patchdetails3.png
Since the launch of Littlebigplanet fans have only been able to create new levels offline. For the past year Media Molecule was releasing a patch that never became available to the players. Even though the wait has been a long wait the Patch gives the gamers what they have asked for and that is having the ability to invite your friends in to create levels with each other via online.

The “Leerdammer” 1.21 patch that provides the online creation with friends comes with the including the most important improvement over the offline Create mode which is the camera: each player gets his or her own camera, allowing them to work on different parts of the level simultaneously. For veteran creators, this should speed up the process quite significantly and cause no problems.

The update is coming Monday the 30th of November & is free.

We have all the other details on the patch after the break.

Continue reading ‘LittleBigplanet gets LeerDaMMER’

November 28th, 2009
Posted by Daniel Pepper | PlayStation 3
Tagged under | ,
Comment on This Post | Comments (0)
Discuss this Post | On the XG:Forum
Daniel PepperDaniel PepperDaniel PepperDaniel Pepper

Posted By: Digbert

Be the first to Comment on this Post!

image

Bohemia Interactive’s Arma 2 had received the patch treatment and now includes the following fix’s

  • Lowered enemy AI skills for regular and recruit difficulty levels
  • Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls
  • Fixed multiplayer session NAT negotiation
  • Improved game stability (various crash opportunities fixed)
  • Multiple save slots supported
  • Improved terrain shape beyond map borders
  • Various campaign and localization fixes and improvements
  • Modules (F7) support added in the Mission Editor
  • Added option to disable various post-process effects (bloom, blur etc.)

You can download the patch HERE

June 21st, 2009
Posted by Digbert | PC
Tagged under | ,
Comment on This Post | Comments (0)
Discuss this Post | On the XG:Forum
DigbertDigbertDigbertDigbert

Posted By: Digbert

Be the first to Comment on this Post!

image

The nice guys and gals over at Bethesda have made available a brand spanking new patch for us all to enjoy.

The patch is is a available from Bethesda own page for the PC version of the title and if you are on the 360 just put your bloody DVD in your bloody console already. The fix list is posted below.

  • Fixed issue with VATS calculations not appearing properly for perks (PC).
  • Fixed crash related to altered references between master files.
  • LOD objects render properly when loaded from DLC world spaces.
  • Fixed issue with companion NPCs not loading into cells immediately after player.

unfortunately there is no PS3 patch at all.

April 30th, 2009
Posted by Digbert | PC, Xbox 360
Tagged under | ,
Comment on This Post | Comments (0)
Discuss this Post | On the XG:Forum
DigbertDigbertDigbertDigbert

Posted By: Digbert

Be the first to Comment on this Post!

 image

Rejoice all of you Empire total war fans out there. 

The Creative assembly (Mark O’Connell) has announced that the promised patch is coming out sometime today VIA steam. The patch will fix a variety of issues all are listed below.

  • Fixed Alt-Tab issue which prevents players from switching away from a full screen window
  • Fixed text rendering for certain resolutions
  • Fixed localized font overrun issues.
  • Fixed a variety of crash and memory leak issues (Thank GOD this has been fixed)
  • Fixed a variety of multiplayer client lock
  • Fixed trade nodes for those nations with resource in home region which caused unprofitable trade theatre routes eg: Sweden and Marathas.

Also to be added to the goodness is that there will also be a patch coming next week as well. 

March 18th, 2009
Posted by Digbert | PC
Tagged under | ,
Comment on This Post | Comments (0)
Discuss this Post | On the XG:Forum
DigbertDigbertDigbertDigbert